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A random element is normally necessary to many different board games, since they cannot all rely on skill alone. Norse Foundry of the common random elements which is important for any game usually will come in the form of movement around the board. This movement is normally made by having the player roll any number of dice and then move that number of spaces around the board. It is very important have the movement happen in this manner for many games because, when many players are playing on the same level of skill, this random chance may be the only thing that may give any players an edge over another.

Dice do have many uses, however, in a game. They are not restricted solely to movement patterns. In the overall game of Risk, dice are what’s used to determine the upshot of the battles which happen. Movement is not determined with Risk by dice, instead by the positioning of the players on the board. The random element is necessary to simulate war, in this case. Battles can often go any number of ways and it is important that this element can be captured effectively for a precise game about war.

Risk even goes so far as to give the defenders in the game an advantage, a thing that the army on an occupying turf usually has. Any attacking army is given 2 dice to attack with, as the defenders are given 3, providing them with a better chance of rolling better numbers in which they are able to defeat the attack. This random element really allows outcomes to be unpredictable and while planning an effective campaign is the foremost way to win the war, the random outcomes of battles can give players a run for his or her money.

Dungeons and Dragons is another type of game that often uses a random element from dice, usually for battles as well. However, a great number of dice are usually required for a standard game of Dungeons and Dragons. Each player has different skill levels with this particular game and, depending on the battles being fought at any given time, those dice may be added to or even subtracted from. There are times when over 10 dice will need to be rolled at any one given moment in an average Dungeons and Dragons game, making it important that a large number are available. The random elements that dice rolling brings to the game here vary greatly and invite the game with an element of unpredictability and excitement.

As previously stated, however, dice very often are used for movement round the board. This allows players to race one another from location to location, completing the tasks or gaining the data that they have to gain. The result of dice will come in handy for players that are struggling behind, as some poor rolls by other players can allow these players to quickly catch up. The random dice rolls bring an element of intensity to any game, transforming the overall game from a simple guessing game into among high stakes and slightly luck. Dice can be extremely important to the success of any entertainment venture and any player, or even already familiar with the utilization of dice, should play a game that features some!